The Xbox SeX SeS.
Rumors had been circulating since a leak of the details on the Xbox Series X. Well, Xbox put an end to that by dropping the official price and release date for the system. The Xbox Series S drops on November 10, for a price of $299.
The Series S has some features in it’s favor. For one, it’s probably the smallest Xbox the brand has ever put out. That leads to the next point; it’s small in part due to the omission of a disc drive. And while it is smaller than the Series X, it has performance on par with its big brother. As a matter of fact, since it places less emphasis on resolution, it’ll run games anywhere from 60 to 120 fps, according to their press release:
The primary difference between Xbox Series X and Xbox Series S is in resolution. Through talking to our customers, we found that many of our fans prioritize framerate over resolution, so we wanted to build a console that didn’t require a 4K TV. Xbox Series S delivers approximately 3x the GPU performance of Xbox One and was designed to play games at 1440p at 60 frames per second, with support for up to 120fps. With the increased efficiency we get from the next generation AMD RDNA 2 graphics architecture combined with the virtual memory multipliers enabled through the Xbox Velocity Architecture, Xbox Series S will deliver performance and experiences well beyond the raw specs. In addition, Xbox Series X and Xbox Series S share the same development environment, tools and capabilities, all of which enable developers to build and release their content across consoles more easily while still taking advantage of the unique hardware capabilities of the next generation.
The tradeoff for not having a disc drive is being digital only, however. Still, it does lower the barrier to entry for those that just want to get into the next gen of software. And that might give the ‘box an edge this time around.