Tactical Action Turn-Based Mech game “DUAL GEAR” reveals “Mech Customization Video” & deployed Close-Alpha build

Japanese Mecha style game “DUAL GEAR” has released a Closed-Alpha video of the game’s Mech Customization. It shows off the freely customizable options including machine settings, equipping weapons, and color adjustment. These features are currently accessible in the Alpha test released for the game’s supporters who earned access.

Customization
Customization

After reaching 50% in funding from the initial IndieGoGo this March, Dual Gear is still deep in development and has been focusing on working on key features, customization, and the new hangar mode. The current focus is on the customization system. DUAL GEAR will allow a player to build a unit with 5 a part structure (Main Camera, Cockpit, Arms, Legs, and Thrusters Pack).

The latest Closed-Alpha build has 26 parts and six standard weapons available. The player can obtain these parts during regular gameplay. The status of ‘Pilot’ and ‘Machine’ are now functioning in the current beta version. Each of the part specs will be affect your Mech setup in some way. Depending on the players choices, they can choose to build a fast and agile unit or steady one with less mobility.

Various Pilots
Various Pilots

The current Closed-Alpha version (0.86) is not only just about customization and the Hangar mode. There are new playable skirmish missions that have been added to the game. Players can also now play and collect a new item called the “Paper Device” in these two new missions. This item’s a decode-able item that can be used in a weapon or mech part via the Hangar mode. Players can select the skirmish mode option in the mission deployment section from the customization menu. Below you can check out a few videos of the new features.

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Customization Mode

Skirmish Mode

Dual Gear deployed their Closed-Alpha on the 15th of September for the backers that got the Alpha/Beta Access reward and had a STEAM account. Also, the developer just opened a feedback forum on the official website to gather ideas and/or issue reports from any player in the beta . The game also opens the second Indiegogo campaign for anyone who missed the chance and perks from the first one. The campaign has already passed its first initial goal of 5K on September 24th.

What’s new in Close-Alpha 0.86

  • Keyboard and Joystick mapping updated.
  • Item Manager and Decoder items added.
  • Customization Mode added.
  • Pre-Skill System added.
  • Dual Point and Pilot Status added.
  • Algorithm changed for damage system.
  • New Parts added
  • Skirmish mode and new vehicle enemies added

About the game

Dual Gear is a turn based strategy game acombined with action gameplay inspired from classical  Japanese mech games . Players can command units with a turn based system from a third person action perspective, develop a pilot, customize their own mechs squad, and  find lots of secret parts, and weapons. All of this is also wrapped into an enraging story.

Dual Gear is powered by Unreal Engine 4 and still in development. The game has an estimated release date during Q1 of  2017.

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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