Styx: Shards of Darkness, the stealth-focused sequel to Cyanide Studios’ surprise success story Master of Shadows, comes to consoles and PC in 2016. Styx creeps back in a new adventure packed with bigger production values, a load of new features and a new engine: Unreal Engine 4. Today’s E3 trailer unveils more about the quest awaiting our green-skinned anti-hero in Styx: Shards of Darkness.
While Styx is in business in Thoben, the City of Thieves, he makes a deal with a mysterious human officer, Helledryn. As Styx, you must steal the highly-coveted ambassador’s scepter… unfortunately, other, more nefarious parties are interested in such a valuable prize. Of course, the reward is more than worth the risk, as the officer is promising a great deal of magical amber; the resource Styx desperately needs to fuel his power.
Sneak your way to your objectives, evading dwarves, elves, and all manner of other races, all the while hunting down the scepter. Creatively utilize all of Styx’s tools: assassination, amber powers, talents and skills, equipment, and crafting!
Each race excels at a different thing. The Dark Elves, for instance, are experts at goblin hunting while the Dwarves have a supernatural sense of smell, enabling them to track you down (even when invisible!). Learn their strengths and weaknesses if you want to survive long enough to snatch the scepter.
I was a fan of the last game, and it showed great promise. I’m happy that a sequel is making it out and we will have news on Styx from the floor at E3 next week!