Square Enix Releases Their Non-RPG Series ‘MXGP3’

Milestone, one of the largest global racing video game developers, is proud to announce that MXGP3 – The Official Motocross Videogame launches today on PS4, Xbox One, and Windows PC for $49.99. And the game doesn’t have a skinny Japanese emo boy anywhere in it!

To reach the podium and win the championship, you must race on all the official tracks of the 2016 championship, including the MXoN, as well as tackle unpredictable weather conditions and hit the gas on highly deformable grounds that will put even the most expert player to the test in adrenaline-fuelled challenges. And no, there isn’t a track based on the streets of Midgard.

Players who purchase MXGP3 – The Official Motocross Videogame will have access to:

  • An ultra-realistic gaming experience, thanks to the improved graphics, physics and audio guaranteed by the new Unreal Engine 4
  • All the riders, bikes and tracks of the 2016 season, including the Monster Energy FIM Motocross of Nations
  • The Career Mode that will allow players starting from the MX2 category to enhance their reputation and compete with other riders to become the new MXGP World Champion
  • An even more complete level of bike and rider customization: more than 300 official components from over 75 brands, 40% more than in the past edition
  • One of the most popular and acclaimed features of the MXGP series, up to 10 2-stroke bike models with dedicated physics and audio that can be used in any game mode

Alongside today’s release, an exclusive Season Pass is also available for $9.99, only on the PS4.

MXGP3 will also be supported with the upcoming DLC packs:

  • MXGP3 – Credits Multiplier (available today)
  • MXGP3 – Monster Energy SMX Riders Cup (coming soon!)
  • MXGP3 – Additional Tracks (coming soon!)

With the first DLC, the MXGP3 – Credits Multiplier, available on PS4 and Xbox One for $2.99, you will be able to multiply your credits after every race and in every game mode to reach the highest step of the podium as quickly as possible. So at the very least the micro-transaction hell the Square-Enix loves is still here!

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J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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