Soulcalibur VI will take the series back to basics

The Soulcalibur franchise has been around for a long time, with the original SOUL BLADE released in arcades in 1995. Soulcalibur VI will bring back the series’ signature 8-Way Run movement system, providing super smooth 3D movement, while integrating new gameplay systems such as the exciting Reversal Edge.

Reversal Edge enables characters to clash against each other and follow-up with powerful counterattacks based on their opponent’s actions. Challenge the computer AI, compete against friends, or challenge fighters from around the world in high-speed dynamic battles with jaw-dropping visual effects.

But the big news that the teaser that played at the Video Game Awards didn’t tell us, was just when this new entry takes place. The Soulcalibur series has always played it fast and loose with it characters and timeline. Bandai Namco cleared thing up this morning with an email they sent our way.

Taking place in the 16th century, players will revisit the events of the original Soulcalibur to uncover hidden truths with a diverse lineup of new and returning characters with their unique fighting styles including series mainstays; Mitsurugi and Sophitia.

“The fast and kinetic gameplay of SOULCALIBUR is on full display in Soulcalibur VI,” said Mark Religioso, Brand Manager for BANDAI NAMCO Entertainment America Inc. “A stellar lineup of characters and weapons, combined with a simple control layout means gamers of all skill levels can jump into the action and decimate the competition.”

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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