Chasing Static is a first-person psychological horror short story. Uncover the forgotten remains of a government cover-up where a mysterious phenomenon caused time to stand still.
In the dead of night a fierce storm rages across North Wales, miles from the nearest town, Chris Selwood seeks refuge in a remote roadside cafe. Shortly thereafter Chris experiences a horrific sight as he finds the cafe waitress pinned to the ceiling by something with fierce glowing eyes, he passes out waking up to the dusty old abandoned remains of the cafe.
With no other option Chris ventures into the nearby woods looking for something, anything to make sense of what happened in the cafe and to find a way back home.
Explore the untouched wilderness of rural Wales as you uncover the forgotten remains of an abandoned research site, one where a mysterious phenomenon caused time to stand still.
Inspired by 80s Sci-Fi horror and contemporary surrealist cinema, Chasing Static delivers a unique take on the narrative adventure genre through new audio driven gameplay mechanics and non-linear exploration.
Game Features:
Sonic Exploration – Audio driven gameplay mechanics have you hunting anomalies with an experimental Shortwave Displacement Monitoring Device.
Lo-Fi, Hi-Fi – Crunchy low poly visuals reminiscent of PS1 classics with a focus on strong sound design and a modern approach to gameplay.
Non-Linear Gameplay – Explore the world of Chasing Static at your own pace, uncovering it’s secrets in any order you please.
Bite-sized Terror – A self-contained story with an average playtime of 2 hours.