Samurai Shodown Slashes Its Way Onto Consoles This June

Reboot of Classic Weapons-Based Fighting Game Series Will Bring New Characters and Innovative New Features to Multiple Platforms this Year, Including Nintendo Switch.

SNK announced the return of their weapon-based fighter Samurai Shodown, coming to PS4 and Xbox One this June, Nintendo Switch in Q4 2019, and PC whenever they get around to it. Samurai Shodown reboots the classic 2D fighting game with new 3D graphics that retain the classic fantasy Samurai manga look of the series, while also bringing the series up-to-date.

Set in the late 18th century, after the events of Samurai Shodown Vand prior to the events of the original game, Samurai Shodown will see the return of thirteen classic characters, including Haohmaru, Earthquake and Galford, who will be joined by three brand new characters to the series. Additional characters will also be available via post-launch DLC.

Developed in-house at SNK by the same team that brought us King of Fighters XIVSamurai Shodown features a host of modes, such as Story, Practice, Online Battle and multiple offline battle modes. The new game will also debut a new asynchronous online mode called “Dojo” that uses deep machine learning to create a CPU-avatar that learns from players’ actions during offline modes and creates a Ghost AI character.

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Players will be able to upload their Ghost to the leaderboards and also download Ghost data from other players. Players can take on Ghosts in 1v1 battle, or take on the Ironman Challenge and attempt to take down up to 100 ghosts in one go.S

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J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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