Currently covers TurboGrafx-CD, Sega CD, Neo-Geo CD, and Playstation.
Disc-based systems offered up a world of possibilities for games; Redbook Audio, a greater amount of less expensive storage, lower hard copy production costs. There’s just one problem; they broke really easily. Due to the moving parts and delicate internals, even a well kept system might break (I had both a PS2 and a Gamecube give out on me for no discernible reason).
And as time marches on, there will be fewer and fewer replacements on the market. The day will come when nothing short of a preposterous amount of money will repair or replace that treasured disc system. And that’s where the Polymega comes in.
If you look on the market, you’ll see a plethora of retro replacement consoles; some able to let you play games from multiple cartridge systems at will such as Hyperkin’s Retron series. But none for those early to mid disc systems. For them, you’re stuck with an emulator at best, many of which are not entirely compatible with their full library. Polymega seeks to change that.
The base system of the Polymega contains a CD/DVD drive, which is the most important component. It reads your game, storing a digital copy of it on the system. When you want to play a different console, you simply swap out the module which handles the controller ports and cartridge slots (in the case of SNES, Genesis, etc. games). What’s more, everything is upscaled natively to 1080p quality.
The Polymega is seriously cool, but you’ll have to wait a bit. There’s a crowdfunding campaign for it around the corner, though. I, for one, can’t wait to remove the nest of cables behind my TV, either; I now want one of these for a number of reasons.
~If they can manage Sega Saturn support, they’re officially heroes in need of a medal~
// Promoted Stories