New Tomb Raider Is Taking Plays Out Of Vampire Survivors’ Playbook, Plus Microtransactions

Tomb Raider

Beano for Winston, only $1.99.

If you’re like me, you probably didn’t know that a new Tomb Raider game launched (I legitimately didn’t know until I was sent the source article). At least part of that is due to it being a mobile game; Tomb Raider: Reloaded, available on Android and iOS.

And, as you might imagine, it’s not exactly like it’s console siblings. Lara autoattacks when she’s not moving, and pretty much everything is simplified for mobile platforms. It plays like Vampire Survivors meets Tomb Raider and the baby is a Rogue-Lite. But, a lot of the essential TR elements are there; she’s got her guns, you fight ancient monsters, and there are even some light puzzles. And, hell, it’s got a cartoonish version of the older games style to it. And the simplified controls work in its favor.

Having played both, Tomb Raider: Reloaded compares reasonably well to Vampire Survivors, though a fair bit easier; the levels are supposed to be beaten with reasonable investment, though you might need to take time to bulk up a bit for new areas. That said, there’s not a 1:1 comparison, here. Each chapter is sectioned into a number of rooms (the first, for example, being 20 rooms long). VS has a longer arc per level.

The downside to the fun it provides? It has microtransactions. Like, a ton of them. When you finish the tutorial, it tosses several types of currency at you, as well as a bunch of separate upgrade materials. Hell, it has loot crates, though everything can be used for progression, so I have no idea how this flies in Europe. It bombards you with events, dailies, weeklies, you name it, it’s there. Hell, it has a stamina system, in this, the year of our Lord 2023. At least there isn’t a goddamned battle pass.

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That having been said, if you can look past the ads, microtransactions, FOMO, and whatever else in the kitchen sink I’m forgetting, you can have a pretty fun time with Tomb Raider: Reloaded. They did seem to get the things that makes Vampire Survivors an addictive time-waster down pat, though. There are, however, way too many menus in this sucker. Don’t get lost; I imagine it’ll be a nightmare to come back to this game after a couple of months not playing it.

Source: Kotaku

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B. Simmons

Based out of Glendale California, Bryan is a GAMbIT's resident gaming contributor. Specializing in PC and portable gaming, you can find Bryan on his 3DS playing Monster Hunter or at one of the various conventions throughout the state.

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