MicroProse announces another game in its line-up. After land and sea, it’s finally time to take it to the sky with Tiny Combat Arena, a stylized Combat Flight SimLite that is all about the fun factor of flight and air warfare.
The game will be released soon on Steam for PC in Early Access. Watch the brand new trailer showcasing some exciting combat maneuvers.
Tiny Combat Arena is a labor-of-love combat flight simulator that aims to strike the perfect balance between a simulator and an approachable, customizable, air combat experience. All executed in a stylized look representing a fictional Cold War-era conflict.
What is the Tiny Combat Arena Experience?
Tiny Combat Arena is an approachable combat flight simulator sporting a stylized look and various game modes. Players will be able to dogfight in the Arena and in Quick Action or craft their own scenarios and take part in a vast war with objectives and friendly armies to support.
Sim-lite combat flight model
Tiny Combat Arena is all about the fun factor of flying, dogfighting, and close air support. Simulation elements are added to the game in service of creating engaging and deep gameplay, never just for the sake of realism. Easy to learn mechanics, such as knowing that firing a missile from high altitude will boost its range, create a new range of tactics for you to explore.
The players will also have to arm his Harrier (the first plane available). Missiles, cannons, bombs; choosing specific loadouts for every mission.
Quick Mission Builder
Tiny Combat Arena lets players jump in and fly by quickly assembling various types of missions.
Players can just have a placid stroll around some beautiful scenery or create missions with dogfights, strike objectives, and ground units to support.
Arena Mode
Players can plan their moves on the strategic map; pick objectives, identify threats and choose which units to support and where to make a difference. There is a real war going on around and players will actively participate with perceivable results (or lack of!).
Detailed and useful database
The in-game database is there not only to give the players detailed statistics on vehicles, aircraft, and weapons, but to also give guidance on how to approach different tactical situations.