The king returns in Duke Nukem 3D: 20th Anniversary Edition World Tour

Celebrating the anniversary of the game that helped revolutionize the first-person shooter genre, Gearbox Publishing is pleased to announce Duke Nukem 3D: 20th Anniversary Edition World Tour alongside a first teaser trailer . This new edition of the landmark FPS contains the 1996 classic Duke Nukem 3D in its full glory, along with extra, never-before-seen content.

Set to launch on the PlayStation 4 , Xbox One and Windows PC via Steam on October 11, 2016, Duke Nukem 3D: 20th Anniversary Edition World Tour contains all-new content including:

  • “Hail to the King, Baby!” – Complete all-new episode containing eight original levels created by the original designers of Duke Nukem 3D, Allen Blum III and Richard “Levelord” Gray
  • “Come Get Some!” –  All-new original music composed by Lee Jackson, original author of Duke Nukem’s iconic theme “Grabbag” and sound designer for Duke Nukem 3D, along with new one-liners from the voice of Duke himself, Jon St. John
  • “I’ve got Balls of Steel!” – All-new behind-the-scenes original development team commentary accessible in-game
  • “I’m Lookin’ Good!” – Play the game using the original 1996 graphics engine or toggle in real time to play with the original content rendered at high fidelity and blistering frame rate using Gearbox’s all-new “True3D Rendering” mode
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“When I first moved out to Texas to join the Duke Nukem 3D development team in the mid-nineties, I could not possibly predict that we were all going to be part of the emergence of the 3D First Person videogame genre that would ultimately impact the entire videogame industry,” said Randy Pitchford, President of Gearbox Software. “Making it possible for Allen, Richard, Lee and Jon to all come back together 20 years later to bring a whole new episode to the classic game is just one of those rare and incredible things that I hope will bring joy and happiness to hardcore videogame fans new and old.”

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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