The Overwatch Anniversary event launched earlier this week. And along with it, a whole bunch of sweet loot box items, including 10 really great legendary skins, plus one for Zarya.
We were lucky enough to get one of the new skins, each, with our first box. Others, however, are not having such luck. And it doesn’t help that each of those legendary skins cost 3000 credits, each. To put that in perspective, I’ve been playing since late last year, barring a period when I moved and didn’t have internet.
I have just barely crested 2000 credits, counting the small amount I’ve spent on character skins and the like before now. And that’s just skins, alone. Counting all of the other anniversary loot, that price shoots up to well over 50,000 credits. Then again, I don’t buy loot boxes. I earn them, even though I’m a terrible shot and I’m probably dead weight to any team I’m on.
Jeff Kaplan, however, seems to be magnanimous about the whole thing. He’s invited people to discuss the issue on the Overwatch forums, which cannot possibly go wrong, in my opinion. Still, the issue is fairly valid; Heroes of the Storm started doing loot boxes in their 2.0 update. Not only do you get more currency out of them, you’re more likely to get something good out of them.
And if you don’t you can reroll them up to three times, for increasing cost. Such a system would probably leave fewer people feeling out in the cold in Overwatch. I was lucky enough to get the one Uprising skin I wanted in my final box; others were not so lucky.
Currently, Overwatch is running a free weekend (ends midnight PT, May 29th). So If you’d like to terrorize the regular playerbase by being worse at the game than I am, this is your shot. The anniversary event runs until June 29th; plenty of time left for us all to rage at RNGesus and his desire sensor.
// Promoted Stories