EA Studios “Hunger” For The Chance To Start Using Generative AI, Says CEO

EA

EA sees Microsoft shitting the bed and says “hold my beer”.

According to a recent investor call, EA’s studios just can’t wait to dig in to development with generative A.I. tools.

EA CEO Andrew Wilson is the origin point for this news. In the call, he said the following:

The plan is to leverage 40 years worth of EA’s proprietary IP as seed for the generative process. I have no idea how that’s supposed to work, given the fact that roughly 80% of their business for the past 3 decades has been increasingly lower-effort sports games, but I digress. They claim that this will increase efficiency over the next 3 years, and will, within the next 5, take those efficiency gains to “bigger worlds with more characters and more interesting storylines.”

“more interesting storylines”

“interesting storylines”

Wilson continued:

Now, on the one hand, this isn’t necessarily out of pocket, regardless of how the internet now reacts whenever the concept of generative AI is floated around. AI tools have existed for a good while longer than this has been a hot button issue, and they’re not a bad thing when they take tedious work like animating mouth flaps off the table. On the other hand, as even Wilson concedes, CEOs have a tendency to hold up the shiny new tech thing that they consider the magic bullet for their business woes (see: NFT’s).

You know, I think most people have forgotten what YouTube was like back before Google bought it. A site full of 10 minute chunk, 240i, 3 part uploads of anime episodes, Crazy shit that would never be allowed today, and oh yes, we mustn’t forget the YouTube Poops, which were often enough flippant to large corporate entities. Hell, some of this didn’t stop for a good while after:

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Just to really bring the point home, however, the call also saw Wilson claim that the next Battlefield game will be a “tremendous live service.

Source: PC Gamer

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B. Simmons

Based out of Glendale California, Bryan is a GAMbIT's resident gaming contributor. Specializing in PC and portable gaming, you can find Bryan on his 3DS playing Monster Hunter or at one of the various conventions throughout the state.

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