This is such a slimy move that I’m almost sure that Bobby Kotick, Activision CEO, is made of slime. Like some sort of monstrous sentient slime monster that survives on taking your money. Remember that this is the man who wanted to sell game cutscene movies.
Only a day after I wrote my article on how Games as a Service are killing the creative heart of the gaming industry, Activision comes out and proves me right by adding microtransactions to a remake that never had it in the first place.
Activision just announced that you’ll be able to but “Wumpa Coins” using real-world money through your favorite console store. Activision states that buying coins “won’t change the game’s core mechanics” and that you can still earn coins as the game always intended.
First of all: fuck you. Second of all: fuck you right to the moon. The idea of this being optional makes zero sense. We all understand it’s optional, and for an adult like myself, I can ignore. But you know who often can’t? Kids and those prone to addiction.
Games as a Service are designed to get your money. This is fine for free-to-play games that live or die on their skins, coins, and so on. But when you purchase a game in full and then the publisher preys on people to get even more money from buying in-game coins you are being screwed.
Temptation and addiction have a really strong pull. Publishers know this and have even put on presentations showing as much. Activision can go suck on a rock for being part of the decline of the video game space.
I skipped out on Crash Team Racing Nitro-Fueled because it was a busy summer and I don’t fall for pre-order crap. Now I’m glad I waited as I’m not going to be giving Activision my money. I’ll go track down a copy of the PS1 original.