Virtua Racing and Wonder Boy: Monster Land come to Nintendo Switch

Sega Ages is at it again with the upcoming release of both Sega Ages: Virtua Racing and Sega Ages: Wonder Boy: Monster Land for the Nintendo Switch. Both titles will land onthe eShop on June 27th

It’s great seeing these titles get some love, especially since nowadays most people with a Nintendo Switch have never played them, let alone heard of these classic titles.

It makes sense that these are all digital only titles, but I’m crossing my fingers that once Sega is done releasing titles we will get ourselves a physical release, or even a couple of volumes of Sega Ages titles.

Sega Ages: Virtua Racing

Sega Ages: Virtua Racing takes the revered classic and delivers a dramatic overhaul with an improved framerate, a far greater draw distance, online matchmaking (and leaderboards), and a new Replay mechanic that didn’t exist in the original release. Not only that, but the game also supports up to eight-player simultaneous local multiplayer, so you can rekindle that arcade experience with your friends!

Take control of a formula one racing car and compete against the world’s best drivers in the first faithful reproduction of the arcade classic. Choose between the Normal Race mode that features four-to-five lap races, or put your endurance to the test by completing 20 laps in the Grand Prix Race. Your car’s performance is affected the longer you drive, so make sure you plan your pit stop strategy carefully so you can take the checkered flag!

Sega Ages: Wonder Boy: Monster Land

Sega Ages: Wonder Boy: Monster Land contains several notable improvements such as a “Power Up New Game” (New Game Plus) feature that can be enabled at any time, even if you haven’t beaten the game, allowing you to restart after a Game Over with the same gear. There are also 3 new challenge modes (Sphinx and Monster Castle time attacks plus the Fire Ball score attack), online leaderboards, a Replay function, and a “Money Hungry Mode.” This last item plays off a bug that existed in the arcade original where players would increase the value of any hidden gold by quickly shaking the joystick back and forth. While the unintended bug is enabled by default here, the “Money Hungry Mode” disables it for the truly hardcore!

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After the defeat of the evil king, the kingdom of Wonder Land was a paradise…for a time. The peace was broken when a ferocious, fire-breathing dragon struck without warning and took over Wonder Land with a swarm of evil, monstrous henchmen, turning the once-peaceful land into the utterly chaotic Monster Land. Realizing he is Wonder Land’s last hope, Wonder Boy sets out on an incredible journey to rid the country of the monsters and defeat the “invincible” evil dragon.

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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