Open World Utopian Survival Horror Game P.A.M.E.L.A. Gets Its First Major Update As Its Steam Summer Sale Begins

Crafting System, New Tutorials, NPC’s and More Added in NVYVE Studios Update.

NVYVE Studios, today announced that its open world, utopian survival horror title, P.A.M.E.L.A., has received its first major update on Steam Early Access. The new update adds a major new crafting system (because every game needs a god damn crafting system), a tutorial, new NPCs as well as a raft of other new features that radically enhance the P.A.M.E.L.A. universe.

This major update coincides with P.A.M.E.L.A.’s inclusion in the Steam Summer Sale. The game will see a 30% reduction in price across all territories providing the perfect opportunity for new players to experience its bloodied fallen utopia.

In the major update, players are now able to harvest materials from the scattered remains of Eden, crafting them into objects for base-building and enhancing particular items for combat and health. A huge integrated tutorial system has been added ensuring players get to grips with P.A.M.E.L.A.’s complex mechanics, while a new NPC—the SEC-RT custodian bot—also makes an appearance. Additional story elements and new armor have been included as well as a raft of performance improvements. P.A.M.E.L.A. is now available on Steam Early Access for $17.49.

“We’re so excited to finally get this huge update out into the wild,” said Adam Simonar, Studio Director of NVYVE Studios. “We’ve squeezed a ton of new features, improvements and fixes into this update ensuring P.A.M.E.L.A. is the best, most harrowing and beautiful experience it can be. We’d also like to say a huge thank you to players for their patience in waiting for this update. Their feedback, of course, is what enables us to keep improving the game and we hope those players as well as the newbies enjoy the raft of improvements.”

READ:  Diablo 4 Director, Lead Level Designer, and WoW Designer Leave Company Amid Activision Blizzard Suit

About Author

J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

Learn More →