The skill-based FPS ‘Mirage: Arcane Warfare’ is 50% off

Mirage: Arcane Warfare, the skill-based multiplayer FPS from creators of the popular first-person medieval melee slasher Chivalry: Medieval Warfare, is now available for just $14.99 during the Steam Summer Sale, running until July 5th. Mirage: Arcane Warfare is available for purchase via the game’s Steam page.

Developer Torn Banner has released a new patch for the game in conjunction with the sale that introduces two highly-requested new features: Team Autobalance (for player numbers) and Russian language localization. The new patch, which also includes a host of bug fixes, is available today.

New players and long-time fans both will appreciate the new free content headed to Mirage: Arcane Warfare later in July. The first big content update for the game will contain a healthy dose of new in-game content including two new Arena maps to play on, The Pit and Old Arena. Players will also be able to unleash four new magic abilities in game, as well as unlock new armor variants – with exclusive color gradients per team – once they reach a certain player rank.

Taurant class mains will also get to swing around a new 2-handed sword. The full content update for July will also include more goodies and upgrades like full text localization for ten more languages – French, Italian, Spanish, German, Traditional Chinese, Simplified Chinese, Japanese, Korean, Portuguese and Portuguese Brazilian. More information about the timing of the full content update is coming soon.

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In Mirage: Arcane Warfare, the calm of a strange fantasy world is shattered by ruthless civil war. Warriors armed with steel and magic bring violence and death as they do battle across a fantastical Arabian and Persian-inspired setting of desert sands, market bazaars and grand palaces. Built using the powerful new capabilities of Unreal Engine 4, Mirage: Arcane Warfare presents visually stunning backdrops to some viscerally brutal multiplayer combat.

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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