Carmageddon: Max Damage retail version hits Xbox One and PS4

Carmageddon: Max Damage

Destruction and mayhem are unleashed in the form of extreme vehicular carnage as U&I Entertainment, in partnership with Stainless Games and Sold Out Sales and Marketing, bring Carmageddon: Max Damage to PlayStation 4 and Xbox One at North America retailers including Amazon, Best Buy, GameStop, Target and Wal-Mart for $39.99.

It’s been a long time since I’ve seen a Carmageddon game sole in shops (still have my original Carma on my shelf) so it refreshing to see some vehicular combat get some love.

In Carmageddon: Max Damage players go head-to-head competing in a range of high-octane racing events fuelled by wanton destruction and served up with a side order of shredded pedestrians. With insane PowerUps, surreal environments and a variety of creative ways to win that infamous first place, it all adds up to endless hours of M-rated Mach one fun.

Carmageddon: Max Damage features:

  • Expansive Single Player Campaign: The game’s single player career mode features over 60 events and six different event types, including Classic Carma, Death Race, Car Crusher, Ped Chase, Checkpoint Stampede and Fox ‘n’ Hounds;
  • A Collection of Heinous Rides: Over 30 wildly varied vehicles, ranging from sports cars to monster trucks, hearse to tank-car, jet fighter hybrid to hulking heavy duty digger, each with their own distinctive character and weapons;
  • Real-Time Destruction: Vehicle crushing, twisting and parts detachment plus ragdoll physics provide a vivid experience that players can replay from any perspective from the fully-featured action replay mode;
  • Expansive Environments: A dozen maps with multiple routes, Easter eggs and set pieces in which to wreak havoc, plus parked-up trailers and caravans that can be attached to all vehicles;
  • Wild PowerUps: A huge selection of over 90 PowerUps, including ped and opponent “Repulsificators”, giant anvils, mortars, mines and lots, lots more;
  • Frustration-Free Repair System: Unique “anytime” repairing means players can keep moving while the system reattaches and repairs detached car parts – and even ejected drivers – that fly back to the car in real-time.
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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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