Sony Shutters Firewalk Studios After Failure Of Concord

Firewalk Studios

The cost of Concord(ia).

Mere months after Concord‘s short-lived run, Sony has made the decision to close down Firewalk Studios. The news was first broken by Bloomberg.

Sony acquired Firewalk back in 2023, and almost everything clearly banked on Concord being a big success. Reportedly, director Ryan Ellis left the company shortly after Concord was taken offline.

Sony Interactive Entertainment posted an email publicly to the SIE blog, featuring a statement by Studio Business Group CEO Hermen Hulst on the closure. The email also covers the fact that Sony made a similar decision in regard to German studio Neon Koi, which was making a mobile action game for Sony.

For what it’s worth, Firewalk Studios authored a farewell over on Xitter.

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You might, however, be able to guess what some of the responses in that thread are like.

Concord underwent a roughly 8 year development cycle, starting around the point that Overwatch became big, and launching after Overwatch 2 had seen to the departure of a large number of their peak-era players. Notably, Hero Shooters as a genre became particularly crowded during those 8 years, meaning that the barrier for success had become quite high.

There was some buzz that Concord might see a bit of retooling and relaunch as a free-to-play game, but with Firewalk’s closure, that may be a pipe dream at this point.

It is telling, however, that in a year of layoffs and failures for the industry, the failure of Concord has perhaps been the biggest albatross around anyone’s neck. Which is saying something, as Ubisoft massively overspent on their AAAA pirate game.

Source: IGN

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B. Simmons

Based out of Glendale California, Bryan is a GAMbIT's resident gaming contributor. Specializing in PC and portable gaming, you can find Bryan on his 3DS playing Monster Hunter or at one of the various conventions throughout the state.

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